Your health won’t auto-regenerate as it does in recent Call of Duty campaigns, so you’ll be asking for health packs throughout the trek across Europe. You can request squad mates to provide ammo, health kits, resupply your grenades, highlight enemies, or signal smoke to call in mortar strikes. The brotherhood elements of the story carry into the game mechanics, as Red relies on each member of the squad for a different kind of support. While most players will by now have seen some cinematic variation of World War II, Red’s story is unique enough to engage you in a campaign filled with very familiar surroundings. You’ll bond with the soldiers in your platoon during a gory push towards Germany, starting by storming the beaches of Normandy on D-Day and fighting all the way to the Rhine. The campaign puts you in the shoes of Private Ronald “Red” Daniels, a good ol’ boy from Texas. The campaignĬall of Duty: WW2‘s single-player campaign centres on the European theatre from 1944 to 1945, focusing on historical accuracy and brotherhood. It’s classic Call of Duty - even if the game obviously borrows some ideas from Activision Blizzard’s other shooters Overwatch and Destiny. And the Zombies mode is less cartoony and more likely to incite some screams. Yes, the World War II setting certainly helps that along, but also the fact that the multiplayer is more balanced and less chaotic than it was in the jetpacks-and-outer-space era. Sledgehammer Games’ latest entry in the long-running war shooter series, Call of Duty: WW2, sends the game back to basic training in more ways than just a simple rewinding of time. Call of Duty has recently gotten lost in a future of jetpack boosting, robots, and wacky laser guns, leaving the franchise feeling almost unrecognizable.
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